It appears that compositing allows for a number of effects that can push something further and make a more provocative effect. In using particular tools in order to attain the effects desired one can achieve color accuracy or make it suit the color palette chosen for it. Thus enhancing the visual with the change in color through: blend operations, alpha channels, and splines (masks).
Tuesday, April 24, 2012
Wednesday, April 4, 2012
Chapter 9 Response
I'm not keen on taking risks but will will try things that come to mind. I have no problem with looking things up but I don't usually though I'll mentally reference things that I've seen done before and use it.
Storyboards and animatics I have found invaluable, Storyboards being the most useful to me. I can estimate theme that it will take in order to animate something then change it once i get to the actual animating phase. Not to discredit animatics, they ensure that before you do the full fledged animation that the timing is just right and you can see a preliminary version of the final product.
Storyboards and animatics I have found invaluable, Storyboards being the most useful to me. I can estimate theme that it will take in order to animate something then change it once i get to the actual animating phase. Not to discredit animatics, they ensure that before you do the full fledged animation that the timing is just right and you can see a preliminary version of the final product.
Monday, April 2, 2012
Chapter 8 Response
I realize the importance of storytelling and how pacing is essentially everything when it comes to translating it. I you tell a lateral storyline it is very straightforward but it must also be kept in mind that only so much can be shown to the audience otherwise it will confuse them so parts will have to be removed for clarity. Lingering on a scene, object or action it is suddenly given importance, the less time one has with a visual the less important it is to the audience because they aren't given the time to acknowledge it.
One can benefit from a montage as a means of hinting at what is going on over a span of time without having to go into great detail.
One can benefit from a montage as a means of hinting at what is going on over a span of time without having to go into great detail.
Chapter 10 Response
I 've heard the word interpolation when it came to the default on camera movements in Cinema 4D but the other forms of interpolation I'm unfamiliar with. But when reading the descriptions I've used them in both 3D and 2D animation before: spacial interpolation, visual interpolation and temporal interpolation. I'm glad to know the technical terms for what I've been doing now, I've been trying to increase my knowledge in the vocabulary of the field of animation and since these are such integral things I feel that its important to know.
Tuesday, March 20, 2012
Chapter 7 Response
There are a lot of things to consider when it comes to the principles of design. And an emphasis on spatial depth that activates a space that is 2 dimensional and making it appear 3 dimensional.
Changing the way something looks simply by changing the angle of the camera and how it relates to the edge of the frame to give it a dynamic quality.
I usually go for the straight forward narrative when animating rather than doing vignettes or having pieces that don't connect, versus when I write a story I don't generally start at the very beginning.
When I think of presenting things I think linearly how things begin and when they come to an end. I don't always go into what kind of camera angles I'm going to use but more so the general direction that the camera will move along in the space that I've provided for it. When text is involved it becomes less graphic and more of a symbol/character that means whatever the word entails and nothing more. I don't like dressing it up.
Changing the way something looks simply by changing the angle of the camera and how it relates to the edge of the frame to give it a dynamic quality.
I usually go for the straight forward narrative when animating rather than doing vignettes or having pieces that don't connect, versus when I write a story I don't generally start at the very beginning.
When I think of presenting things I think linearly how things begin and when they come to an end. I don't always go into what kind of camera angles I'm going to use but more so the general direction that the camera will move along in the space that I've provided for it. When text is involved it becomes less graphic and more of a symbol/character that means whatever the word entails and nothing more. I don't like dressing it up.
Tuesday, March 6, 2012
Chapter 6 Response
I will admit that there are times when it's hard to think of a letter as anything but a letter, it's been drilled into our heads that is what they are. To put the spin on them that they are actually just shapes that create the forms that we recognize as letters is challenge but once they are turned into moving characters it becomes easier to understand. Through this movement they evolve into a new state of being that through choice of typeface, energy of movement and camera approaches they can become dynamic structures.
I briefly went over typography in my graphic design class back in high school and was reminded of it in web design so the terms covered on page 194 I've seen before (it just tends to slip my mind).
I briefly went over typography in my graphic design class back in high school and was reminded of it in web design so the terms covered on page 194 I've seen before (it just tends to slip my mind).
Monday, March 5, 2012
Tuesday, February 28, 2012
Chapter 5 Response
I had been aware of the tools and things to take note of through the use of the camera but haven't always put that knowledge to use or experiments with it. I have used a target camera before that follows the subject of the animation, but I usually rely on the camera angles to give me interesting shots of what I'm animating. There was one animation where I had done a squash and stretch of a ball bouncing in 3d the path of the ball from the impact to the highest arc back to the next impact was a feat to have figured out the math for. Unfortunately I lost the animation somewhere along the way.
In regards to the other movement techniques covered in the chapter I think I should probably start taking them into consideration in order to make my animations more dynamic.
In regards to the other movement techniques covered in the chapter I think I should probably start taking them into consideration in order to make my animations more dynamic.
Saturday, February 25, 2012
Chapter 4 Response
I wasn't really interested by the section about signage but the sections about just about everything else was interesting. I didn't really know the differences and limitations of different types of screens, the only thing that I knew was that if you play games on plasmas that they tend to burn the image into the screen. The sizing formats between LED and LCD I was intrigued by what their initials actually stood for which made their differences in capabilities much more apparent. Immersive environments always fascinated me especially the interactive ones. I used to know the name of an artist that had come up with an interactive program that projects images onto a surface and when a person interrupts the projection it interacts and things moves in accordance with them. I wish I remembered, I would post a link to it if I could.
Animated exteriors are extremely entertaining, I can't say that I've seen one in person but the idea fascinates me and to have a grid system of monitors that line up to make a significantly larger screen to work with.
Animated exteriors are extremely entertaining, I can't say that I've seen one in person but the idea fascinates me and to have a grid system of monitors that line up to make a significantly larger screen to work with.
Thursday, February 9, 2012
Chapter 3 Response
I didn't realize that animating for the web was so difficult, though I had never tried it myself so that would probably explain why. I know how to animate and post to the web but I don't, I have no real reason why but I'm thinking that I might start doing it in order to get my name out there and such.
When I took Web Authoring I discovered how hard it was to come up with a functioning design that you could actually make especially for a first time designer. So when they emphasize the the need for a good navigation system I understand completely. And when they go on to talk about splash pages, I can't say that I've heard of them but I had been informed by my web authoring teacher that it's generally a bad idea to add animations to a webpage due to the fact that it dramatically slows down the speed of the site being loaded and most people with the fast paced internet do not want to wait. When he said that it was rather irritating since i had wanted to do that for my final project, make a webpage were I had all my animations all set and ready to play; a portfolio page.
When I took Web Authoring I discovered how hard it was to come up with a functioning design that you could actually make especially for a first time designer. So when they emphasize the the need for a good navigation system I understand completely. And when they go on to talk about splash pages, I can't say that I've heard of them but I had been informed by my web authoring teacher that it's generally a bad idea to add animations to a webpage due to the fact that it dramatically slows down the speed of the site being loaded and most people with the fast paced internet do not want to wait. When he said that it was rather irritating since i had wanted to do that for my final project, make a webpage were I had all my animations all set and ready to play; a portfolio page.
Chapter 2 Response
This chapter was relatively informative. I paid attention mostly to the subtitles and their basic descriptions. I didn't realize how many different things would be listed under network Branding:
- Station ids
- Show Openers
- Show packages
- Interstitials
- Bumpers
- Lower Thirds
- Mortises
- Lineups and Upfronts
- Tags
- Network Packages
- Promotional campaigns
The only one that I actually knew the technical term for were the Station Ids and Promotional Campaigns, the others I had no idea.
I looked into the music videos that were mentioned out of curiousity they were beautiful.
Chapter 1 Response
I honestly found this chapter to be rather boring. It was hard for me to focus on since I wasn't really interested in the details of who did what when and how they were accredited etc. I am aware of optical devices that were created such as zoetrobes, a well as a magnetic run illusion on a wheel that is 3 dimensional usually done as carousels. Most of the movies mentioned in the text I've never seen and have no wish to see.
Though this disinterest in the chapter probably stems from my dislike of history almost no matter what it is.
Though this disinterest in the chapter probably stems from my dislike of history almost no matter what it is.
Tuesday, February 7, 2012
PSA Examples
- http://www.youtube.com/watch?v=1z9c5UZqT3Y
- http://www.youtube.com/watch?v=4ggR22FLAho
- http://www.youtube.com/watch?v=wo-urPC0jk8
- http://www.youtube.com/watch?v=eorY1cgQZnI&feature=endscreen
- http://www.youtube.com/watch?v=b1cE-qpKCiI&feature=related
- http://vimeo.com/11660380
They are in the order that i found them, some are funny, and one is just plain bizarre.
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